AI Insights · Timothy · April 2024
Top 5 Pixel Games on iOS in South America - Q1 2024
Discover the performance trends of the top 5 pixel games on iOS in South America for the first quarter of 2024, with insights on downloads, revenue, and active users.
During the first quarter of 2024, the top 5 pixel games on iOS in South America showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
Color by Number: Coloring Games by Wildlife Studios started Q1 with weekly revenue around $8.8K, peaking at $11.8K in late February. Weekly downloads began strong at 10.1K and peaked at 14.7K in late January before declining to 6.3K by early March. Weekly active users initially grew from 37.7K to 51.1K but later fell to 29.5K by mid-March, recovering to 37.6K by the end of the quarter.
Candy Chat - Live video chat from CANDY GROUP LIMITED saw weekly revenue ranging from $7.3K to $9.5K, peaking in early March. Downloads fluctuated from 4.1K in early January, dropping to 1.5K mid-quarter, and rising again to 2.3K by the end of March. Active users hovered around 23.8K at the start, slightly declining to 19.5K in mid-January, and then steadily increasing to 26K by the end of the quarter.
WeTV - Dramas, Films & More by Image Future Investment (HK) Limited experienced stable weekly revenue, starting at $4.9K and reaching $7.1K by late February. Downloads remained relatively consistent, starting at 2.6K and ending at 1.9K. Active users showed a gradual increase from 37.9K in early January to 40.9K by late March.
Stardew Valley by ConcernedApe had modest weekly revenue, beginning at $1.8K, fluctuating slightly, and concluding at $1.6K. Downloads were low, beginning at 169 and ending at 253 by late March. Active users remained steady around 1.6K throughout the quarter, with slight increases towards the end.
Tomb of the Mask by Playgendary Limited started Q1 with weekly revenue of $1.5K, maintaining consistency and peaking at $1.6K in early March. Downloads began at 22.9K, dipped to 14.3K in early February, and surged to 26K by the last week of March. Active users showed a steady increase from 194K to 210K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.